I haven't tweaked any of the settings since installing, and I also didn't save or import the settings from the PC version of blender, although I could still go back and do that, because the old machine is still around.Īnyways, the GPU backend is set to Metal. Go back to Solid View - blender freezes Set "Viewport Shading" to "Rendered" - nothing happens Change the engine from Eevee to Cycles GPU Download and open the demo-file `Blender 3.4 – “Charge” Open Movie` from **Exact steps for others to reproduce the error** I manage to reopen the project after a few crashes. When I try to reopen the same project blender doesn’t load the project but either freezes or crashes ( one of these crash logs is also attached) In 3.5.1 the same project responds in render view as it should be. The same happens with some of my heavy(ish) project in 3.6.0 beta Go back to Solid View - blender freezes.Set "Viewport Shading" to "Rendered" - nothing happens.Change the engine from Eevee to Cycles GPU.Download and open the demo-file Blender 3.4 – “Charge” Open Movie from.I'm guessing it is a saving error.Įxact steps for others to reproduce the error Graphics card: Apple M1 Ultra (64-Core GPU)īlender occasionally crashes on my new Mac Studio (I used to work on a Windows PC beforehand and never had that problem).
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